#750 · Ground · Regulation M-A · Updated May 2026
Mudsdale in Pokemon Champions: Stats, Best Moveset & How to Get
Mudsdale is a slow, heavy-hitting Ground-type in Pokemon Champions built around the Stamina ability, which makes it tougher with every hit it takes. Pair its 100/100/85 bulk and 125 Attack with its sluggish 35 Speed and you get a natural Trick Room sweeper that snowballs the longer it stays on the field. This guide covers Mudsdale's stats, type matchups, abilities, best moveset, an SP spread, its role in Regulation M-A doubles, and how to get it.
Base Stats
Mudsdale has a well-rounded defensive shell — 100 HP, 100 Defense and 85 Special Defense — backing a strong 125 Attack. The 35 Speed is its defining trait: too slow to act first under normal conditions, but ideal under Trick Room, where it strikes first and hits hard. Special Attack of 55 is irrelevant; everything it runs is physical.
| Form | HP | Atk | Def | SpA | SpD | Spe | BST |
|---|---|---|---|---|---|---|---|
| Mudsdale | 100 | 125 | 100 | 55 | 85 | 35 | 500 |
Type Matchups
Abilities
- Stamina — raises Defense by one stage every time Mudsdale is hit. This is the build-around ability: under spread-damage doubles it climbs to a wall almost immediately, and combined with its high HP it becomes extremely hard to KO physically.
- Own Tempo — immunity to confusion. Minor utility.
- Inner Focus — prevents flinching, including from Fake Out. Situationally useful against priority flinch leads.
Best Moveset
Mudsdale wants strong physical STAB plus coverage, ideally fired off first under Trick Room.
Bulky Trick Room attacker
- High Horsepower — single-target Ground STAB that avoids hitting your own Trick Room partner, the doubles-safe choice over Earthquake.
- Heavy Slam or Iron Head — Steel coverage that punishes Fairy and Ice; Iron Head adds a flinch chance.
- Rock Slide — spread Rock coverage that hits both opponents and can flinch.
- Protect — doubles staple for scouting and stalling speed-control turns.
Hazard / bulk variant
- Stealth Rock — chip hazard if your team wants entry damage.
- Iron Defense — stacks with Stamina to make Mudsdale nearly unbreakable physically.
- Earthquake + Stone Edge or Close Combat — raw power on a non-Trick-Room balance build.
Other tools include Bulldoze (speed control), Earth Power, Superpower, Roar and Tera Blast.
Suggested SP Spread
With the Champions SP system (66 points, max 32 per stat), Mudsdale wants to push Attack and HP for a Trick Room build — Speed investment is wasted since you want it slow. A bulk-leaning Stat Alignment that boosts a defense while lowering Special Attack keeps it durable as Stamina ticks up. Plug your numbers into the team builder for the live Level 50 stats.
Competitive Role in Regulation M-A
Mudsdale is a Trick Room win condition and a defensive anchor rolled into one. Under Trick Room it outspeeds the field and lands 125-Attack STAB, while Stamina turns the spread damage of doubles into free Defense boosts, so it often ends a game tankier than it started. Its single Ground typing gives it strong neutral coverage and only a handful of weaknesses (Water, Grass, Ice), but it leans on a Trick Room setter to overcome that low Speed and on partners that handle Water- and Grass-types it cannot answer. On non-Trick-Room teams it still functions as a slow, hard-hitting bulky pivot that punishes physical attackers.
Evolution Line
Mudbray → Mudsdale (Level 30). Mudsdale does not Mega Evolve.
How to Get Mudsdale in Pokemon Champions
- Evolve Mudbray — raise Mudbray to Level 30.
- Roster Ranch recruitment — available during the Regulation M-A season (around April–June 2026); permanently recruitable with Teammate Tickets.
- Transfer via Pokemon HOME — move a Mudsdale from another title into Pokemon Champions.
Obtaining details via Game8.
Plan your Mudsdale build
Use the free PikaChampions team builder — full 263-Pokemon roster, SP calculator, coverage analysis, and team codes.
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