#445 · DragonGround · Regulation M-A · Updated May 2026

Garchomp in Pokemon Champions: Stats, Best Moveset, Mega & How to Get

Garchomp is the benchmark physical Dragon in Pokemon Champions — a 130-Attack, 102-Speed pseudo-legendary that hits hard and outpaces most of the field. Its Mega trades a little Speed for monstrous 170 Attack and genuine mixed-attacking flexibility, while Rough Skin punishes contact and Sand Force rewards sand teams. This guide covers Garchomp's stats, type matchups, best moves, an SP spread, its role in Regulation M-A doubles, and how to get it.

Dex No.#445
TypeDragon/Ground
AbilitiesSand Veil / Rough Skin
Mega AbilitySand Force
Evolves fromGabite (Lv. 48)
Egg groupsMonster, Dragon
Height / Weight1.9 m / 95 kg
Best rolePhysical attacker · Sand sweeper

Base Stats

Garchomp pairs a huge 130 Attack with a fast 102 Speed and a thick 108 HP, so it threatens damage the moment it lands. Mega Garchomp jumps to 170 Attack and 120 Special Attack with sturdier 115/95 defenses, but drops to 92 Speed — fast enough to outrun bulky threats, not the speedy ones. The base form's extra 10 Speed is often worth more than the Mega's raw power in doubles.

FormHPAtkDefSpASpDSpeBST
Garchomp108130958085102600
Mega Garchomp1081701151209592700

Type Matchups

Weak to: Ice Dragon Fairy
Resists: Fire Poison Rock
Immune to: Electric

Abilities

  • Rough Skin — chips any attacker that makes contact for a sixteenth of its HP. The default ability: free passive damage that adds up against Fake Out and multi-hit moves.
  • Sand Veil — raises evasion in a sandstorm. Niche and reliant on weather; most builds prefer Rough Skin.
  • Sand Force (Mega Garchomp) — boosts Ground, Rock and Steel moves by 30% during a sandstorm, turning Earthquake into a heavy spread threat on sand teams.

Best Moveset

Garchomp's coverage is excellent and its STAB hits most of the format hard. For Regulation M-A doubles:

Physical attacker

  • Earthquake — spread Ground STAB; pair with a Flying or Levitate partner to avoid hitting your own side.
  • Dragon Claw or Outrage — Dragon STAB; Dragon Claw stays controllable, Outrage hits harder but locks you in.
  • Rock Slide — spread coverage with a flinch chance, great into Flying-types that wall Ground.
  • Protect — doubles staple for scouting and surviving a turn.

Swords Dance / Mega sweeper

  • Swords Dance — +2 Attack turns Garchomp into an immediate win condition.
  • Earthquake + Stone Edge or Iron Head — STAB and coverage after the boost.
  • Fire Blast / Flamethrower — Mega Garchomp's high Special Attack lets it punish Steel walls like Skarmory.

Other tools in its kit include Stealth Rock, Spikes, Scorching Sands, Crunch, Earth Power, Liquidation and Tera Blast.

Suggested SP Spread

With the Champions SP system (66 points, max 32 per stat), Garchomp wants to keep its Speed tier and lean into its Attack:

  • Fast attacker: max Attack and enough Speed to clear the relevant benchmarks, with an offensive Stat Alignment (boost Attack or Speed, lower Special Attack).
  • Mega bulk-attacker: max Attack, then split into HP for a bulkier Swords Dance set that survives priority.

Plug your exact numbers into the PikaChampions team builder to see the final Level 50 stats live.

Competitive Role in Regulation M-A

Garchomp is one of the most efficient physical threats in the format. Its Ground/Dragon STAB combination is resisted by very little, and Earthquake plus Rock Slide gives it a clean spread of damage against the whole opposing side at once. The base form's 102 Speed lets it move before most relevant attackers without any setup, so even a single Swords Dance turns it into an immediate sweeper.

Mega Garchomp is a different tool: slower but far harder-hitting, and able to mix in Fire Blast to break the physical walls that would otherwise sponge Earthquake. On sand teams, Sand Force pushes its Ground STAB into overkill territory. Either way it appreciates Flying-type or Levitate partners that ignore its spread Earthquake.

Evolution Line

Gible → Gabite (Level 24) → Garchomp (Level 48). Garchomp Mega Evolves by holding Garchompite.

How to Get Garchomp in Pokemon Champions

  • Evolve Gible — raise Gible to Gabite at Level 24, then to Garchomp at Level 48.
  • Roster Ranch recruitment — available during the Regulation M-A season (around April–June 2026); permanently recruitable with Teammate Tickets.
  • Transfer via Pokemon HOME — move a Garchomp from another title into Pokemon Champions.

Obtaining details via Game8.

Plan your Garchomp build

Use the free PikaChampions team builder — full 263-Pokemon roster, SP calculator, coverage analysis, and team codes.

Open Team Builder →